Andrew is an artist and designer whose work explores the relationship between digital and physical processes. His work represents an ongoing exploration into the use code as a kind of creative, expressive material for generating unique digital artefacts and experiences. His practice explores ways of translating transient digital data (sound, text and image) into 2D and 3D shapes and forms, and he has exhibited work in a wide variety of contexts.

His current body of work explores the opportunities afforded by digital fabrication techniques for making transforming digital data visualisations into sculptural objects and forms.